NodeMint - An Incremental Game1.0.23 - App Store
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Publisher Description
Nodemint is an incremental idle game where you tap the Core, generate Compute, mint Dollars, and build a growing network of powerful Nodes.
Buy Nodes to automate your income, upgrade them to produce faster, complete goals to earn Research Points, and reset for permanent boosts when progress slows down.
Build smarter. Scale higher. Mint more.
Version History fixed: CPU VT File chunks.
added: GPU Virtual Thread Compiler and Executor. 1.0.23 Aug 6 Fixed a goal bug.
Added three R&D for the GPU Virtual Core compiler. 1.0.22 Jul 9 Fixed a critical bug where some players can't load there saved game, So sorry about that! 1.0.21 Jun 11 - Added the GPU Core Forge Compiler to expand GPU progression.
- Added the GPU Virtual Core File Executor to run GPU VC files and unlock stronger GPU growth. 1.0.20 Jun 10 Fixed a critical bug that prevented Compute from being generated when tapping. Sorry about that! 1.0.19 Jun 2 -Added a new R&D button inside each Compiler panel, allowing players to view device specific research upgrades for extra boosts.
-Added CPU Virtual Core Compiler multiplier support for speed, capacity, and cost reduction research upgrades.
-Added CPU Virtual Core Compiler upgrade descriptions and next level preview text.
-Improved Research upgrade handling for device specific compiler bonuses.
-More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.18 Jun 1 -Fixed a critical offline earnings issue where money was not being collected when claiming offline gains.
-Added an Available RP label to the Research panel, making it easier to see your available Research Points.
-More improvements and upgrades are on the way.
Thank you for supporting NodeMint. 1.0.17 May 27 -fixed a game database "system file" bug.
-fixed node's synergy multiplier. 1.0.16 May 26 VoiceOver Accessibility support v1.0 1.0.15 May 26 -Fixed a critical thread and core bug. 1.0.14 May 25 Fixed:
• Fixed CPU Virtual Thread Executor file size and file capacity so completed files now behave correctly.
Added:
• Added new icons for Virtual Core, Virtual Thread Compiler, and Virtual Thread Executor systems.
Coming Soon:
• More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.13 May 23 Added new Research row icons, giving each upgrade a clearer visual identity and making the Research panel easier to read.
This update also introduces the first CPU Virtual Thread system. Players can now compile CPU Virtual Thread files and execute completed files to add extra virtual threads to the CPU node’s base thread count.
More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.12 May 21 Version 1.0.11 introduces a new guided tutorial for NodeMint.
This update helps new players learn the core systems step by step, including generating Compute, earning money, buying the first Node, upgrading Nodes, using Compilers, running Executors, Research, Prestige, Stats, and the Menu.
Early-game progression has also been improved with clearer tutorial prompts, better pacing, and stronger explanations for how Compute, money, Nodes, Compilers, Executors, Research, and Prestige work together.
Also included:
• Fixed several tutorial prompts to make early progression easier to follow.
• Improved tutorial wording across the main systems.
• Updated the early-game flow so each feature is introduced at the right time.
The NodeMint network is still growing. Thank you for supporting the build. 1.0.11 May 20 Version 1.0.10
• Fixed the Factory Reset button so it now shows the Hard Reset confirmation prompt.
• Added NodeMint Stats v1.0 for tracking key system progress.
• Added a Current Best Level button to the Game Center leaderboard panel.
• Redesigned the What’s New panel with clearer Fixed, Added, and Changed sections.
Coming in future updates: new Compilers, matching Executors for each Node type, and more Research upgrades to expand NodeMint’s file-production network.
The NodeMint network is just getting started. Thank you for your support. 1.0.10 May 18 -Fixed a notification timing issue so alerts now trigger more reliably.
-Added new GPU level perks.
-GPU now gains extra base Core at milestone levels.
-GPU now gains extra base Thread at milestone levels.
-These perks make GPU Nodes scale stronger as you level up. 1.0.9 May 15 -Fixed a critical bug. 1.0.8 May 14 - Refined the iPad interface for a cleaner, better-scaled layout.
- Added Leaderboards so players can compete and track their ranking. 1.0.7 May 14 -Changed the UI colors. 1.0.6 May 12 -Added Network Configuration, giving each new run a distinct strategic direction.
-Added adaptive level rewards, letting each level range unlock stronger and more strategic bonuses. 1.0.5 May 5 -Added a next-level ETA label so you can see how long it will take to level up. 1.0.4 May 4 -Added icons to the Prestige compilers.
-UI enhancements. 1.0.3 May 4 UI enhancements 1.0.2 May 3 -New icon.
-UI/UX enhancements.
-bug fix. 1.0.1 May 3 1.0 Apr 29
About NodeMint - An Incremental Game
The company that develops NodeMint - An Incremental Game is Mustafa Mohammed. The latest version released by its developer is 1.0.23.
To install NodeMint - An Incremental Game on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the NodeMint - An Incremental Game as malware if the download link is broken.
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- Click on the Continue To App button on our website. This will redirect you to the App Store.
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- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After NodeMint - An Incremental Game is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 1.0.23
posted on 2026-10-14
Version History fixed: CPU VT File chunks.
added: GPU Virtual Thread Compiler and Executor. 1.0.23 Aug 6 Fixed a goal bug.
Added three R&D for the GPU Virtual Core compiler. 1.0.22 Jul 9 Fixed a critical bug where some players can't load there saved game, So sorry about that! 1.0.21 Jun 11 - Added the GPU Core Forge Compiler to expand GPU progression.
- Added the GPU Virtual Core File Executor to run GPU VC files and unlock stronger GPU growth. 1.0.20 Jun 10 Fixed a critical bug that prevented Compute from being generated when tapping. Sorry about that! 1.0.19 Jun 2 -Added a new R&D button inside each Compiler panel, allowing players to view device specific research upgrades for extra boosts.
-Added CPU Virtual Core Compiler multiplier support for speed, capacity, and cost reduction research upgrades.
-Added CPU Virtual Core Compiler upgrade descriptions and next level preview text.
-Improved Research upgrade handling for device specific compiler bonuses.
-More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.18 Jun 1 -Fixed a critical offline earnings issue where money was not being collected when claiming offline gains.
-Added an Available RP label to the Research panel, making it easier to see your available Research Points.
-More improvements and upgrades are on the way.
Thank you for supporting NodeMint. 1.0.17 May 27 -fixed a game database "system file" bug.
-fixed node's synergy multiplier. 1.0.16 May 26 VoiceOver Accessibility support v1.0 1.0.15 May 26 -Fixed a critical thread and core bug. 1.0.14 May 25 Fixed:
• Fixed CPU Virtual Thread Executor file size and file capacity so completed files now behave correctly.
Added:
• Added new icons for Virtual Core, Virtual Thread Compiler, and Virtual Thread Executor systems.
Coming Soon:
• More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.13 May 23 Added new Research row icons, giving each upgrade a clearer visual identity and making the Research panel easier to read.
This update also introduces the first CPU Virtual Thread system. Players can now compile CPU Virtual Thread files and execute completed files to add extra virtual threads to the CPU node’s base thread count.
More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.12 May 21 Version 1.0.11 introduces a new guided tutorial for NodeMint.
This update helps new players learn the core systems step by step, including generating Compute, earning money, buying the first Node, upgrading Nodes, using Compilers, running Executors, Research, Prestige, Stats, and the Menu.
Early-game progression has also been improved with clearer tutorial prompts, better pacing, and stronger explanations for how Compute, money, Nodes, Compilers, Executors, Research, and Prestige work together.
Also included:
• Fixed several tutorial prompts to make early progression easier to follow.
• Improved tutorial wording across the main systems.
• Updated the early-game flow so each feature is introduced at the right time.
The NodeMint network is still growing. Thank you for supporting the build. 1.0.11 May 20 Version 1.0.10
• Fixed the Factory Reset button so it now shows the Hard Reset confirmation prompt.
• Added NodeMint Stats v1.0 for tracking key system progress.
• Added a Current Best Level button to the Game Center leaderboard panel.
• Redesigned the What’s New panel with clearer Fixed, Added, and Changed sections.
Coming in future updates: new Compilers, matching Executors for each Node type, and more Research upgrades to expand NodeMint’s file-production network.
The NodeMint network is just getting started. Thank you for your support. 1.0.10 May 18 -Fixed a notification timing issue so alerts now trigger more reliably.
-Added new GPU level perks.
-GPU now gains extra base Core at milestone levels.
-GPU now gains extra base Thread at milestone levels.
-These perks make GPU Nodes scale stronger as you level up. 1.0.9 May 15 -Fixed a critical bug. 1.0.8 May 14 - Refined the iPad interface for a cleaner, better-scaled layout.
- Added Leaderboards so players can compete and track their ranking. 1.0.7 May 14 -Changed the UI colors. 1.0.6 May 12 -Added Network Configuration, giving each new run a distinct strategic direction.
-Added adaptive level rewards, letting each level range unlock stronger and more strategic bonuses. 1.0.5 May 5 -Added a next-level ETA label so you can see how long it will take to level up. 1.0.4 May 4 -Added icons to the Prestige compilers.
-UI enhancements. 1.0.3 May 4 UI enhancements 1.0.2 May 3 -New icon.
-UI/UX enhancements.
-bug fix. 1.0.1 May 3 1.0 Apr 29
version 1.0.22
posted on 2026-08-03
Version History Fixed a goal bug.
Added three R&D for the GPU Virtual Core compiler. 1.0.22 Jul 9 Fixed a critical bug where some players can't load there saved game, So sorry about that! 1.0.21 Jun 11 - Added the GPU Core Forge Compiler to expand GPU progression.
- Added the GPU Virtual Core File Executor to run GPU VC files and unlock stronger GPU growth. 1.0.20 Jun 10 Fixed a critical bug that prevented Compute from being generated when tapping. Sorry about that! 1.0.19 Jun 2 -Added a new R&D button inside each Compiler panel, allowing players to view device specific research upgrades for extra boosts.
-Added CPU Virtual Core Compiler multiplier support for speed, capacity, and cost reduction research upgrades.
-Added CPU Virtual Core Compiler upgrade descriptions and next level preview text.
-Improved Research upgrade handling for device specific compiler bonuses.
-More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.18 Jun 1 -Fixed a critical offline earnings issue where money was not being collected when claiming offline gains.
-Added an Available RP label to the Research panel, making it easier to see your available Research Points.
-More improvements and upgrades are on the way.
Thank you for supporting NodeMint. 1.0.17 May 27 -fixed a game database "system file" bug.
-fixed node's synergy multiplier. 1.0.16 May 26 VoiceOver Accessibility support v1.0 1.0.15 May 26 -Fixed a critical thread and core bug. 1.0.14 May 25 Fixed:
• Fixed CPU Virtual Thread Executor file size and file capacity so completed files now behave correctly.
Added:
• Added new icons for Virtual Core, Virtual Thread Compiler, and Virtual Thread Executor systems.
Coming Soon:
• More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.13 May 23 Added new Research row icons, giving each upgrade a clearer visual identity and making the Research panel easier to read.
This update also introduces the first CPU Virtual Thread system. Players can now compile CPU Virtual Thread files and execute completed files to add extra virtual threads to the CPU node’s base thread count.
More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.12 May 21 Version 1.0.11 introduces a new guided tutorial for NodeMint.
This update helps new players learn the core systems step by step, including generating Compute, earning money, buying the first Node, upgrading Nodes, using Compilers, running Executors, Research, Prestige, Stats, and the Menu.
Early-game progression has also been improved with clearer tutorial prompts, better pacing, and stronger explanations for how Compute, money, Nodes, Compilers, Executors, Research, and Prestige work together.
Also included:
• Fixed several tutorial prompts to make early progression easier to follow.
• Improved tutorial wording across the main systems.
• Updated the early-game flow so each feature is introduced at the right time.
The NodeMint network is still growing. Thank you for supporting the build. 1.0.11 May 20 Version 1.0.10
• Fixed the Factory Reset button so it now shows the Hard Reset confirmation prompt.
• Added NodeMint Stats v1.0 for tracking key system progress.
• Added a Current Best Level button to the Game Center leaderboard panel.
• Redesigned the What’s New panel with clearer Fixed, Added, and Changed sections.
Coming in future updates: new Compilers, matching Executors for each Node type, and more Research upgrades to expand NodeMint’s file-production network.
The NodeMint network is just getting started. Thank you for your support. 1.0.10 May 18 -Fixed a notification timing issue so alerts now trigger more reliably.
-Added new GPU level perks.
-GPU now gains extra base Core at milestone levels.
-GPU now gains extra base Thread at milestone levels.
-These perks make GPU Nodes scale stronger as you level up. 1.0.9 May 15 -Fixed a critical bug. 1.0.8 May 14 - Refined the iPad interface for a cleaner, better-scaled layout.
- Added Leaderboards so players can compete and track their ranking. 1.0.7 May 14 -Changed the UI colors. 1.0.6 May 12 -Added Network Configuration, giving each new run a distinct strategic direction.
-Added adaptive level rewards, letting each level range unlock stronger and more strategic bonuses. 1.0.5 May 5 -Added a next-level ETA label so you can see how long it will take to level up. 1.0.4 May 4 -Added icons to the Prestige compilers.
-UI enhancements. 1.0.3 May 4 UI enhancements 1.0.2 May 3 -New icon.
-UI/UX enhancements.
-bug fix. 1.0.1 May 3 1.0 Apr 29
version 1.0.21
posted on 2026-07-01
Version History Fixed a critical bug where some players can't load there saved game, So sorry about that! 1.0.21 Jun 11 - Added the GPU Core Forge Compiler to expand GPU progression.
- Added the GPU Virtual Core File Executor to run GPU VC files and unlock stronger GPU growth. 1.0.20 Jun 10 Fixed a critical bug that prevented Compute from being generated when tapping. Sorry about that! 1.0.19 Jun 2 -Added a new R&D button inside each Compiler panel, allowing players to view device specific research upgrades for extra boosts.
-Added CPU Virtual Core Compiler multiplier support for speed, capacity, and cost reduction research upgrades.
-Added CPU Virtual Core Compiler upgrade descriptions and next level preview text.
-Improved Research upgrade handling for device specific compiler bonuses.
-More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.18 Jun 1 -Fixed a critical offline earnings issue where money was not being collected when claiming offline gains.
-Added an Available RP label to the Research panel, making it easier to see your available Research Points.
-More improvements and upgrades are on the way.
Thank you for supporting NodeMint. 1.0.17 May 27 -fixed a game database "system file" bug.
-fixed node's synergy multiplier. 1.0.16 May 26 VoiceOver Accessibility support v1.0 1.0.15 May 26 -Fixed a critical thread and core bug. 1.0.14 May 25 Fixed:
• Fixed CPU Virtual Thread Executor file size and file capacity so completed files now behave correctly.
Added:
• Added new icons for Virtual Core, Virtual Thread Compiler, and Virtual Thread Executor systems.
Coming Soon:
• More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.13 May 23 Added new Research row icons, giving each upgrade a clearer visual identity and making the Research panel easier to read.
This update also introduces the first CPU Virtual Thread system. Players can now compile CPU Virtual Thread files and execute completed files to add extra virtual threads to the CPU node’s base thread count.
More upgrades and improvements are on the way. Thank you for supporting NodeMint. 1.0.12 May 21 Version 1.0.11 introduces a new guided tutorial for NodeMint.
This update helps new players learn the core systems step by step, including generating Compute, earning money, buying the first Node, upgrading Nodes, using Compilers, running Executors, Research, Prestige, Stats, and the Menu.
Early-game progression has also been improved with clearer tutorial prompts, better pacing, and stronger explanations for how Compute, money, Nodes, Compilers, Executors, Research, and Prestige work together.
Also included:
• Fixed several tutorial prompts to make early progression easier to follow.
• Improved tutorial wording across the main systems.
• Updated the early-game flow so each feature is introduced at the right time.
The NodeMint network is still growing. Thank you for supporting the build. 1.0.11 May 20 Version 1.0.10
• Fixed the Factory Reset button so it now shows the Hard Reset confirmation prompt.
• Added NodeMint Stats v1.0 for tracking key system progress.
• Added a Current Best Level button to the Game Center leaderboard panel.
• Redesigned the What’s New panel with clearer Fixed, Added, and Changed sections.
Coming in future updates: new Compilers, matching Executors for each Node type, and more Research upgrades to expand NodeMint’s file-production network.
The NodeMint network is just getting started. Thank you for your support. 1.0.10 May 18 -Fixed a notification timing issue so alerts now trigger more reliably.
-Added new GPU level perks.
-GPU now gains extra base Core at milestone levels.
-GPU now gains extra base Thread at milestone levels.
-These perks make GPU Nodes scale stronger as you level up. 1.0.9 May 15 -Fixed a critical bug. 1.0.8 May 14 - Refined the iPad interface for a cleaner, better-scaled layout.
- Added Leaderboards so players can compete and track their ranking. 1.0.7 May 14 -Changed the UI colors. 1.0.6 May 12 -Added Network Configuration, giving each new run a distinct strategic direction.
-Added adaptive level rewards, letting each level range unlock stronger and more strategic bonuses. 1.0.5 May 5 -Added a next-level ETA label so you can see how long it will take to level up. 1.0.4 May 4 -Added icons to the Prestige compilers.
-UI enhancements. 1.0.3 May 4 UI enhancements 1.0.2 May 3 -New icon.
-UI/UX enhancements.
-bug fix. 1.0.1 May 3 1.0 Apr 29
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